Quests are tasks given to the player by resident bears the player can complete to get rewards or advance bears' stories. Completing quests is also the main way the player can earn spirit wood used to meet new bears and expand the island.
Two types of quests exist in the game: untimed story quests and timed daily quests. Story quests advance bears' stories, allowing the player to learn more about their, fill their heart meter, and restore their memories. Daily quests have a time limit, do not provide any story development, and give random rewards. There are no penalties for letting a timed quest expire.
Basics[]
Accepting quests[]
Every day a bear has a chance to give the player a quest, provided they has no quest active. The quest can be started by speaking to that bear and selecting the quest option if necessary.
If a bear is ghostly blue and their area is not colored, they will give the player a story quest. If a bear is colored but her area is not, they will give the player a daily quest. If both a bear and their area are colored, they will not give any quests, but the player can still converse with them to listen to some gossip or occasionally advance their story.
Once the quest is accepted, its icon will be shown in the quest log in the top right corner of the screen. The player can select the icon to see the quest's requirements and its time limit (if applies).
Completing quests[]
After collecting all items required to complete the quest, the player needs to talk to the bear that has given it to hand the quest in and get their reward. The items given to bears are transferred from the player's backpack or storage automatically. If a quest requires one or more items from a group (say, food, fish, or critters) instead of handing in random items right away, the window with list of items will appear, and player will be prompted to select the items they would like to give until the quest requirements are met.
Once the player completes a quest for a bear, this bear's area will get colored and will stay lit and colored until the start of the next game day. Once a bear reaches five hearts, their area will stay permanently colored.
Types[]
Some quests require the player to simply collect materials, food, fish, or other resources, others ask for more specific actions, like chasing or feeding imps, catching critters, collecting hidden objects, or taking photos.
Hidden objects[]

Some quests require the player to collect hidden items on the island. These items spawn on the island only after the player accepts a quest involving them. The player can view a short hint that refers to the location of one of these items in their quest log. All objects required for a quest spawn on the island at once and can be picked up anytime their quest is active.
If the player has trouble locating items, they can get a hint from Charlotte Pine for 100. Purchasing the hint adds a marker with a magnifying glass pointing at the object. Only one hint marker can be active at a time.
Hidden items for story quests remain on the island until the player collects them and hands them in. Hidden items for daily quests disappear both from the island and from the player's backpack once the quest timer runs out.
Photo quests[]

Some bears can ask the player to take one or more photos of bears, imps, animals, landmarks, decorations, or other items for their quest. These photo quests can only be completed after the player purchases a spirit camera at Kit's Canteen for 7,500. All photos need to be saved in the album to count towards the completion of the quest.
Fashion challenges[]

Darla O'Hare can gives the player a unique quest every Saturday. Darla asks the player to find and wear three clothing items with specific tags. The clothing items selected for this challenge are either stored in the player's tent closet or sold by Mr. Kit.
Unlike for most other quests, the player does not need to hand the items to Darla, only to wear them, and will keep any clothing they purchased to complete the challenge.
Ms. Carouse gives the player a similar challenge when she visits the island for fall festival.
Quest items[]
Some quests reward the player with special items that cannot be sold or processed and are only used to advance bear's stories.
List of story quests[]
The tables below list all the items required to complete every bear's story quest and the rewards given for completing them.
Required items[]
This section lists the total number of items and currencies required to complete the story quests for all bears. The materials required to craft quest-exclusive items are included in the totals; hidden objects are not included.
The items required to complete the New Neighbears' quests are included in the totals and marked as such.
Currencies[]
Materials[]
113 branch
361 softwood (101 base game and 260 DLC)
230 hardwood (215 base game and 15 DLC)
100 charred fishbone (90 base game and 10 DLC)
5 medium iron ore
297 iron ingot
158 silver ingot (153 base game and 5 DLC)
9 gold ingot
1 any relic
454 relic ash (365 base game and 89 DLC)
50 tin of flower pigment
Essence[]
28 spirit imp essence (15 base game and 13 DLC)
5 happy imp essence
2 joyous imp essence
10 spirit bird essence (DLC only)
10 joyous bird essence
15 joyous deer essence
10 any rodent essence (DLC only)
10 spirit rodent essence (DLC only)
Raw ingredients[]
61 mixed greens
1 salt
1 poison mushroom
3 any root vegetables
12 egg (DLC only)
Cooked and processed food[]
20 any processed food
55 toasted nut flour
60 roasted fruit
125 roasted root vegetables
5 mushroom tofu
1 deviled egg (DLC only)
1 cornucopia
10 any basic food
4 bagel (3 base game and 1 DLC)
8 mushroom loaf
4 camp churros (3 base game and 1 DLC)
5 cocoa tart
5 fruit salad
1 pomme frites (DLC only)
1 potato donut
10 pretzel bun
11 savory bread (10 base game and 1 DLC)
2 tea egg
5 sourdough loaf
8 chocolate galette
1 fancy flan (DLC only)
1 kimchi (DLC only)
1 medicinal tonic (DLC only)
5 savory salad
1 oligarch salad (DLC only)
Fish[]
- 1 any fish
9 uncommon
7 rare
- 3 rare or legendary (DLC)
7 legendary (3 base game and 4 DLC)
Shells[]
3 rare shells
Critters[]
Critters are only used in New Neighbears DLC quests.
Flowers[]
5 flower blossom
Pets[]
Decorations[]
- 3 common decoration
- 9 uncommon decoration
- 9 farmhouse decoration
Base game bears[]
Charlotte Pine[]
- See the expanded Story quests section on Charlotte's page for the quest dialogue.
# | Requested items | Reward |
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1 | ![]() |
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Jeremy Gruffle[]
- See the expanded Story quests section on Jeremy's page for the quest dialogue.
Captain Billweather Snout[]
- See the expanded Story quests section on the Captain's page for the quest dialogue.
# | Requested items | Reward |
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1 | ![]() ![]() |
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![]() Unlocks the player's sailboat |
Patrice Furbac[]
- See the expanded Story quests section on Patrice's page for the quest dialogue.
# | Requested items | Reward |
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1 | ![]() |
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Francesca DuClaw[]
- See the expanded Story quests section on Francesca's page for the quest dialogue.
# | Requested items | Reward |
---|---|---|
1 | ![]() |
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2 | ![]() |
![]() recycling unlocked |
3 | ![]() |
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Allison Fisher[]
- See the expanded Story quests section on Allison's page for the quest dialogue.
# | Requested items | Reward |
---|---|---|
1 | ![]() |
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2 | ![]() ![]() |
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3 | ![]() |
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Valentina Oso-Fisher[]
- See the expanded Story quests section on Valentina's page for the quest dialogue.
# | Requested items | Reward |
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1 | ![]() |
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Lee Berry Dennings[]
- See the expanded Story quests section on Lee's page for the quest dialogue.
Arjun Bhalla[]
- See the expanded Story quests section on Arjun's page for the quest dialogue.
# | Requested items | Reward |
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Octavia Cubbins[]
- See the expanded Story quests section on Octavia's page for the quest dialogue.
# | Requested items | Reward |
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Clyde Wallace[]
- See the expanded Story quests section on Clyde's page for the quest dialogue.
# | Requested items | Reward |
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1 | ![]() |
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2 | ![]() ![]() |
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3 | ![]() ![]() |
![]() Wolf Salon unlocked |
4 | ![]() ![]() |
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6 | ![]() ![]() |
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![]() ![]() Wolf Apparel unlocked (next day) |
9 | ![]() ![]() ![]() ![]() ![]() ![]() |
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Bruin Tram[]
- See the expanded Story quests section on Bruin's page for the quest dialogue.
# | Requested items | Reward |
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Ursula Pine[]
- See the expanded Story quests section on Ursula's page for the quest dialogue.
# | Requested items | Reward |
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Ted Sapsen[]
- See the expanded Story quests section on Ted's page for the quest dialogue.
# | Requested items | Reward |
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Pius of Grizz[]
- See the expanded Story quests section on Pius' page for the quest dialogue.
# | Requested items | Reward |
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Bearos the Third[]
- See the expanded Story quests section on Bearos' page for the quest dialogue.
# | Requested items | Reward |
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1 | ![]() ![]() ![]() |
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5,000![]() ![]() ![]() |
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15,000![]() ![]() ![]() ![]() |
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Dalia of Cosgrove[]
- See the expanded Story quests section on Dalia's page for the quest dialogue.
# | Requested items | Reward |
---|---|---|
- | None | ![]() |
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New Neighbears[]
The following bears and their quests are introduced in New Neighbears DLC.
Archie Pawston[]
- See the expanded Story quests section on Archie's page for the quest dialogue.
# | Requested items | Reward |
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1 | None | ![]() |
2 | ![]() |
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3 | ![]() ![]() ![]() |
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1,000![]() |
5 | ![]() |
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1,000![]() |
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Beatrice Mellifera[]
- See the expanded Story quests section on Beatrice's page for the quest dialogue.
# | Requested items | Reward |
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1 | ![]() |
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Ben Hiberneczek[]
- See the expanded Story quests section on Ben's page for the quest dialogue.
# | Requested items | Reward |
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Lillian McQuill[]
- See the expanded Story quests section on Lillian's page for the quest dialogue.
# | Requested items | Reward |
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Activities | |
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Island |